its looking great! I see the apple world is almost there. the 3 soldiers look strong now in the foreground. few things . maybe you are alreday working on them i am guessing 1. background- changing the blue to some scene of the distant hills. create the idea of 'diatance' 2.Sharpnel- soem fragmented quailty needs to be placed in the foreground. this will add to the tension in space. either though bits of coloured plastic , wires or something such. 3. Lights. 4. take some fantastic close-up and perspective A3 shots of the distinct views that characters see in your world. What is the apple seeing? What are each of the soldiers looking at? etc..
its looking great! I see the apple world is almost there. the 3 soldiers look strong now in the foreground.
ReplyDeletefew things . maybe you are alreday working on them i am guessing
1. background- changing the blue to some scene of the distant hills. create the idea of 'diatance'
2.Sharpnel- soem fragmented quailty needs to be placed in the foreground. this will add to the tension in space. either though bits of coloured plastic , wires or something such.
3. Lights.
4. take some fantastic close-up and perspective A3 shots of the distinct views that characters see in your world. What is the apple seeing? What are each of the soldiers looking at? etc..