Showing posts with label Jihui. Show all posts
Showing posts with label Jihui. Show all posts

Saturday, 15 May 2010

Presentation Plan & Narrative

Presentation Plan;

The story will be narrated in third person, detailing the events from the Joker’s POV, as if the Joker has just woken up and is surveying the progress each of the players has made in the game. I will use lighting to direct the jury around the narrative. The box will start off completely in the dark, and as the narration goes through each of the 5 scenes, strong lighting will illuminate the areas of the box that relate. When each of the scenes have been recounted, a desk light will be used to illuminate the box and all 5 spot lights will be turned on. The scenes will be presented in the order shown below.

I will need someone to stand behind my box to operate the lighting.


A rough narrative is outlined below, they correspond to the diagrams above.


Narrative;


The silent stillness reining over the games cupboard is broken. The Joker awakens and steps from his bed. His royal chamber is opulently adorned in red, white and black, surrounded by reminders of his rules and faces of the defeated. He knows that today will be a good day. As always, he knows that he will always win. From the comfort of this sacred space, the Joker casts a lazy eye upon the players within his game, and nods in satisfaction at the handy work of his most faithful minion. The checkerboard is like an extension of himself, he muses silently, just as evil, just as cunning.


His attention is first drawn to the Five of Hearts. Ah, another victim his own ambitions. In his haste to reach the prize, the Five of Hearts failed to see the secret hatch hidden amongst the checkerboard and thus has fallen into the dark depths below, condemned to start the game from the beginning, or join his brothers in defeat.


A rather more successful Three of Spades is fast approaching the final hurdle. The Joker suffers a moment of anger before remembering that he has an ally in this game. He calls upon his faithful minion and watches with approval as squares twist and rise, engulfing and trapping its latest victim in the confusion of the mirrored room below. The Joker’s shadow is replicated a million times. He is everywhere at once. The Three of Spades cannot find a way out, everything is an illusion.


The Joker would dwell longer on this amusing scene, for he greatly enjoys watching the struggle of the helpless, but a far more intriguing scene is unfolding nearby. The Two of Diamonds is drawn to the light, they always are. It is a mistake that the Joker has seen made many times, but they ever learn, or are optimistic beyond belief. They do not know what lies beyond the light, even the Joker himself does not know. Most have been known to vanish into the brightness and never reemerge.


The only other player left is the Eight of Spades and he is disorientated by the checkerboard. The pattern consumes everything, floor, ceiling and walls until no difference can be perceived between them. Gravity does not seem to adhere to the law of physics. But the Eight of Spades cannot think upon this fact for too long, as the Joker reveals a ray of hope, glimmering in the distance. The Joker laughs as the Eight of Spades struggles to reach this illusion, a false image of the end of the game projected in a never ending black hole. The effort of the struggle is taking its toll and the Joker gleefully observes that all this hardship and suffering will be for nothing.


Not many players are left now, the rest have been worn down and defeated. The Joker likes this game, for he knows that they can never win. Everything is going exactly to plan.





Wednesday, 12 May 2010

Wednesday


Finally managed to get the perspective right!

Tuesday, 11 May 2010

Tuesday

The perspective effect I wanted to achieve didn't really work so had to have a rethink today.

Also started to think about lighting - will need so add some colour filters.

Monday, 10 May 2010

Monday

In Progress.

Aim.

Thursday, 6 May 2010

Mini Brief 02 Part 2


The box in progress.


Desperately he clings on, just a little further and the trophy will be his!

In amongst the brightness of the scene, the Joker cunningly hides his final trick.



The Scene;


This part of the scene focuses on the Joker’s final trick. It shows the richness of the Joker’s chambers, decorated in red, white and black. The back wall is mostly clean and white to allow shadows to be easily seen, but it does exhibit card numbers and suits, a reminder of the Joker’s roots. To the right, the wall displays the rules of the game, always with loopholes to ensure that the Joker wins.


The bright decorations hide a terrible secret. A hatch in the floor, hidden in the checkerboard floor is activated by an inconspicuous black lever. The unfortunate recipient of this treatment will drop into a dark, sooty space below and is forced to restart his journey upwards. Eventually, this area will be sealed off so that other players will not be aware for their fate.


The scene is arranged in a hierarchical manner, with the Joker at the highest point to represent his status within the game.


Narrative;


It’s a long climb to the top, but in the opulence of his royal chamber the Joker rests easy. The wall behind him is adorned with the faces of his past, and to the side a constant reminder to the players just whose rules they are playing by. This fateful space is where the Joker’s final trick takes place, a devastating blow to those who have overcome so many of his obstacles. Hidden amongst the checkerboard is a secret hatch, dropping unfortunate souls into dark depths below. It’s a long way back up, but still they persist.


In the games cupboard, the games are afoot.



Tuesday, 4 May 2010

Mini Brief 02

Work in Progress.


Initial Sketch

The box will eventually become the home of a great game, hosted by the Joker. He surveys his kingdom from the highest vantage point, a place of richness and opulance. The players must try to escape and avoid capture, but they often fall prey to the Joker's wicked tricks or are outwitted by his clever rules.

The brightness of the interior will reflect sense of fun associated with board games, but sinister undertones will appear when you look more closely.

Blocking each section of the story with different colours will help in the overall narration.

Thursday, 29 April 2010

Mini Brief 1 - Part C

The Puppet Master and His Subject

Held by strings, how strong is his control? He moves your shadow just as easily as he moves you.


Ribbons of his power wrap around you. Information overload. How can you break its grip?

His minions follow, a tidal wave that leaves you breathless.

Detail Images

The devil at your shoulder. His presence is always felt.



The puppet master manipulates his subject as time watches on. How long can this last?

There is no hope, you are captured.



Sunday, 25 April 2010

Mini Brief 1 - Part A



Sequence of Movement.
(Updated)

Jihui Cao

Tuesday, 20 April 2010

Jihui



Hi everyone, my name is Jihui. I was born in China but have been living in the UK for most of my life. The photograph above shows a corner of my room. I'm currently making 300 tickets for the Eco Ball... So that's what the random bits of paper at the bottom of the photo are!


Jihui Cao